As mentioned before, I've been bringing back the puzzles from my 1991 game Heaven & Earth (designed by Scott Kim). The latest one is Identity Maze, which I actually released months ago, but haven't gotten around to posting about!
One of Heaven & Earth's central themes was embodiment, or what it's like to exist in a physical space. In the case of Identity Maze we played with that concept by giving you multiple bodies. As with all of the Heaven & Earth puzzles, it's broken down into four levels, with each being a different variation on the main puzzle concept. In each level you have multiple block "bodies", but how they are connected changes:
Ocean: Your bodies all move in the same direction together (in response to the mouse or keyboard).
Desert: Your bodies' movement are rotated 180° from each other, moving in opposite directions.
Mountain: Your bodies move as if mirroring each other in an imaginary vertical mirror.
Sky: Bodies move in a 90° perpendicular relationship with each other; if one moves right and then up, another moves up, then left.
The result gets pretty mind-bending! One of the things I've always loved about the Heaven & Earth puzzles is how you end up seeing the world in a new light after playing them.
Within each level, the first puzzle is easy and the last puzzle is the hardest. If you don't have the stamina to play all of the puzzles, I recommend at least trying all four levels.
So, head over to Clockwork Goldfish: Identity Maze and give them a spin!